Avainsana: entrepreneurship

5 Ways to Find a Business Idea

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15.10.2024

Many people consider becoming entrepreneurs at some point in their lifetime. This desire can come from many different needs: arriving in a new country without networks, difficult economic times, looking for new challenges, wanting to be your own boss, or in the face of burnout to name just a few. Since the Covid-19 pandemic, the interest in entrepreneurship has been increasing in many regions (1,2). Many people experienced sudden loss of work or saw those around them affected by layoffs. This means that more and more people want to look to entrepreneurship to make their next career move. Entrepreneurship can begin as a way to supplement your regular income, start a passion project, or find a feasible way to control more of your own time. But not everyone is a natural entrepreneur. When you are not a natural-born entrepreneur, finding an idea to pursue can be one of the biggest struggles you have to make entrepreneurship a reality. Below are 5 ways to begin the process of finding an idea to pursue. This will take some internal and external contemplation in order to come up with one or two ideas that you can begin to explore. 1. Letting Go of Originality It is rare to have a truly original idea. Someone somewhere will have thought of a similar, if not identical, idea somewhere in the world. That is not a problem. It is not as bad as it may first seem. With other people having similar ideas or having ‘competitors’ means that there is already a market for the idea you are considering. Many of the products and services that we use today were not the first in their categories - including Google (search engine), Spotify (music streaming), and Facebook (social platforms). Many times, not being the first is an advantage because you can determine where other products or services are failing to serve customers. 2. Using Your Skillset Each of us is made up of many skillsets. Some relate to your home life, some relate to your education, and some relate to any hobbies you may have. There are so many places to look and find your skills. By thoroughly analysing them, you can begin to identify how you might package them to sell in certain industries or to certain professions. You begin by asking yourself questions like: What do you know well that others do not? What can you do easily that others need help with? What are others asking you for help with? Reflecting on these questions will allow you to see where you excel and what you specific unique selling point (USP) might be. 3. Solve a Problem or Identify Underserved Needs What annoys you in everyday life? What problems do you deal with repeatedly that might be worthwhile finding a fix to? Each of us walks around being irritated by certain things that we feel do not work well or are not fit for purpose. You can ask yourself: can I fix these in a way that I could monetise? Use your frustration to create sellable solutions. The same concept can be applied to underserved needs. Each of us has seen things that we can’t believe isn’t being utilised in other places. When I moved to Finland, I was blown away but the Finnish astiankuivauskaappi (dish drying cabinet) which even has its own Wikipedia entry. Have you experienced certain products or services that are local to one place that you could sell in another? Different cultures solve problems differently and this new perspective could help to find gap in the market. 4. Build on Products or Services That Already Exist When was the last time you created an adhoc way to balance your phone so that you could either have a video conversation or watch something on YouTube? Now there are many solutions to this problem but there didn’t used to be. And most of these solutions are sold by independent companies that are not related to Apple, Samsung, etc. This means that someone saw that there was a need to extend or improve how they used a product and took independent action. Some people have created special straps for Amazon’s Kindle so that they can be more easily used with one hand, especially when laying down. When the first iPhone was released, independent retailers began to provide stylised covers for them. They could see that people wanted ways to personalise their phone (the same phone that millions of other people had) to reflect their personality. Where can you see a way to make an already existing product or service, more usable or useful? Have you created a hack for yourself that you think others would benefit from? This can take the form of something physical or even an e-book or a course. 5. Ask Family and Friends The people that are closest to us generally know us well. Sometimes they can predict our responses to things and see parts of us that we cannot see clearly. Sometimes we are too close! To harness their knowledge, you can ask your family and friends what they think you do well for a great place to start your self exploration. You can even think about what you are consistently being asked to help with. Is it home repairs, is it computer help, website construction, or to write something? It may be that you help them for free because they are your family and friends, but is it possible that there is a way to turn those skills into something you can sell. One Bonus Idea: Buy a Business Just like business ideas don’t need to be original, your step into entrepreneurship doesn’t need to be with a business you started. This may sound confusing but there are many businesses that are for sale. Business through acquisition happens for many reasons: retirement moving onto new ideas or new challenges re-location (if the company is location-specific) passing away businesses outgrow their owners owners outgrow their businesses market changes, etc. This is how new owners can bring real value to current companies. You may have skills that are perfect for taking a current business to the next level. In Finland, there are marketplaces where you can search for businesses that are for sale. Three of these are: Yrityspörssi Yrityskaupat Firmakauppa Knowledge at Your Fingertips The last piece of advice is to use the tools at your fingertips. The internet had given every person who connects with it access to an immense amount of knowledge and potential customers. This means that it is now possible to start a company in very easily. No longer are you waiting on paperwork to go through, you can begin building something after you have spent a little time thinking about it and researching it. It doesn’t need to be perfect when you start, as long as you are open to feedback and open to changing things that aren’t working. Customer Research to Move Forward Once you have explored and identified a certain industry, product or service, or even your own skillset, you can begin to put your idea to the test and begin with market and customer research. Customer research is the foundation of any business idea and is required to move from the idea stage to the testable concept stage. Your customer research will tell you if you have an idea worth pursing or not. Remember, even finding out that it is not worth pursuing is an outcome. It allows you to move on to another concept without investing too much time, money, or other resources. Author Pamela Spokes works as a Service Designer in Metropolia’s RDI team. Originally from Canada, Pamela has years of experience in university admin focusing on international recruitment, marketing, and the international student/staff experience. With a Bachelor’s from Canada, a Master’s degree from Sweden, an MBA in Service Innovation & Design from Laurea, and her AmO from Haaga-Helia, she is interested in purposefully designed experiences that are centred around the user. Don’t be surprised if she knocks on your door to talk about learning co-creation methods through intensive learning experiences. Sources Fikri, K. & Newman, D. How the Pandemic Rebooted Entrepreneurship in the U.S. (hbr.org) Harward Business Review. January 17, 2024. More Brits than ever want to start a business post-Covid (accaglobal.com) March, 2022.

Fostering Creativity at Work to Develop Your Entrepreneurial Mindset

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15.4.2024
Pamela Spokes

The Entrepreneurial Mindset is important to foster for all kinds of reasons. Whether you are planning to become and entrepreneur or not. That is because an Entrepreneurial Mindset is a set of definable, specific skills. In 2017, Finland’s Ministry of Education and Culture defined entrepreneurial education as “... a set of skills that enable people to identify and make the most of opportunities, overcome and learn from setbacks, and succeed in a variety of settings.” (1) This sets the foundation for defining the entrepreneurial mindset that they want to build from basic education to higher education. Through further research, we have broken this down into 9 learnable skills at Metropolia. Entrepreneurial Mindset at Metropolia University of Applied Sciences At Metropolia, we have defined these 9 skills as: Ability to innovate Creativity Proactiveness Teamwork Tolerance to risk-taking Tolerance of failure Plan & reach objectives Problem-centred Networking Each of these skills is important in their own right to build a well-rounded mindset for moving forward in the 21st century. This is part of lifelong learning and continual improvement. In this post, we are looking more deeply into is CREATIVITY. Creativity as a Practicable Skill Creativity is something that has propelled the human race forward for hundreds of thousands of years and it is essential to fostering an entrepreneurial mindset. When you search Google, you get the dictionary definition creativity is “...the use of imagination or original ideas to create something; inventiveness...” What can be surprising to many people is that there is nothing about art or drawing or even physical abilities of any kind. It only refers to your brain. It is about how you think about things, how you apply knowledge and insights, and how you make connections. As a concept, creativity is really made up of multiple skills in itself. Problem-solving Artistic expression Innovation Critical Thinking Imagination and Exploration Collaboration Adaptability Looking at this list, you can see that artistic expression is listed as one of the seven skills of creativity. It is there as one way to be creative but it is just one way. It is a very visual and sometimes visceral way of showing creativity and that is why it gets so much attention. It is easy to point out and to share but that does not mean that it is the only way; it is just the most obvious. When looking at how to use creativity and to practice creativity in the world of work, it requires something from the individual and something from the organisation where that person works. Open Minds and Being Wrong From the individual, exercising creativity require you at the very least to have an open mind (willing have and receive ideas from others) and a willingness to be wrong. Fundamentally understanding that you can and will sometimes be wrong can be difficult for many people. Being open and happy to be wrong is even a step further. This requires and acceptance of ambiguity or uncertainty. This is difficult for humans as a whole. Research shows that people would rather guarantee a bad experience than an uncertain one. Another way of saying that is that people would rather guarantee badness (2) than to have the uncertainty that the outcome may be good. Acceptance of Failure as Learning From an Organisation, being able to exercise creativity in their work, people must fee free to fail. Organisations need to cultivate a culture that accepts that failure as learning but also funds failure as a valid outcome. Daring greatly and creating a safe space for experimentation is not cheap either emotionally or financially for an organisation. But the rewards of success can be great. Having an engaged and interested workforce is not very common according to multiple Gallup polls over the past several years. But one great side effect of being able to use creativity on work is that it fosters engagement and a sense of worth. Creativity Can Be Practiced Many people say that if you are trying something new, then you are practicing creativity. That can be anything: playing an instrument, reading a book that is out of your normal genre, learning about a new topic, visiting places you have never been before, etc. But the first step is to really believe that creativity may look different than what you have allowed yourself to believe. So, change your mindset. It is also important to understand that creativity is a tool for mental well-being as much as innovation. According to research conducted in 2016, practicing creativity can improve your mood for up to 24 hours. When you orient yourself to focus on enjoyment not success, that is when you get the most benefits from using creativity. Which means it doesn’t matter how well your activity turns out, it is doing it and enjoying the process and not determining success from the outcome. It is time to start asking yourself how you can begin to practice creativity in your life to begin to reap the benefits. Also asking yourself what creative things have you been putting off until you could be more successful at them? Success in these endeavours is not the goal, enjoying the process is. Rest as a Necessity for Creativity One of the most important things that you can ever do for your creative muscles is to rest. Now this doesn’t mean sleep, although it could definitely include sleep. It means being in a state of non-distraction. No phones, tablets, TV, etc. Rest should also incorporate walking outside…or at least being outside. No podcast, no audiobook, just outside. Spending time with friends is also considered rest. So, your friend could join you for a walk or you could chat over tea. This offline connection is so important to humans that it is actually restorative. This rested state is a much better place in which to be creative. This blog post has been adapted from a presentation given during the Turbiini Lunch and Learn Series where they explored Creativity which is one of the 9 skills of the Entrepreneurial Mindset. Author Pamela Spokes works as a Service Designer in Metropolia’s RDI team. Originally from Canada, Pamela has years of experience in university admin focusing on international recruitment, marketing, and the international student/staff experience. She is interested in purposefully designed experiences that are centred around the user. References Potinkara H. (2018) Dare to be enthusiastic! Teacher´s guide to entrepreneurial skills. Published by the Finnish Federation of Finnish Enterprises. (PDF) Small, A., & Schmutte, K. (2022). Navigating ambiguity: creating opportunity in a world of unknowns. Ten Speed Press. Resources Guidelines for entrepreneurship education 2009 (valtioneuvosto.fi) Entrepreneurship for Education Guidelines 2017 (PDF) How To Encourage And Reward Creativity In The Workplace (personatalent.com) The Connection Between Creativity and Mental Well Being (swifttech.com) Creativity in the Workplace: How to bolster engagement and productivity at work (thedesicionlab.com) Conner, T. Everyday creative activity as a path to flourishing (The Journal of Positive Psychology) Gallup’s State of the Global Workplace: 2022 Report (gallup.com)  

Gaming (in) the global downturn

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5.4.2024
Suvi Kiviniemi

In 2022, the global revenue of the video game industry took a hit, according to Newzoo. While the market is now slowly recovering, the global economic downturn is affecting the funding market and attitudes; currently, the industry is very risk-averse. Budgets are stalling, teams are smaller, and many studios lean on known IP (intellectual property) to minimize risks. Interestingly, the situation may end up benefiting creative and nimble indie studios, if they’re able to bootstrap, or manage to secure funding despite the general climate. A lean year ahead 2024 is predicted to be a lean year for the industry. While the market is likely to keep recovering, funding is significantly harder to acquire than a couple of years ago. AAA studios - i.e. large, established ones - are unlikely to prioritize starting massive new projects, but instead tap into less risky ventures. The wave of layoffs that ran rampant in 2023 has quite literally made many studios significantly smaller, and they are likely to be working on smaller projects, too. Old IP as safe havens Working on games with well-known IPs is a common risk-reduction strategy for game studios, whether it means sequels for their previous games or licensing an IP from someone else. Creating an attractive new IP is often slow and expensive. Furthermore, known IPs are often easier - and cheaper - to market, since the audience already recognises them, and they may even have an eager fan base waiting. 2024 is likely to see plenty of sequels, remakes and spin-offs, and games based on movies, TV series, and so on. Additionally, existing live-service games may attempt to retain and reacquire players with nostalgia, in the footsteps of Fortnite OG. The era of the indie? AAA budgets are stalling, teams are smaller, and studios concentrate on their existing IPs. The wave of layoffs has left many experienced game developers unemployed, wondering about their next move, often working on their private passion projects. Simultaneously, a significant portion of players is growing unsatisfied with a flood of sequels and remasters from established studios. Innovative, creative indie projects do not need hundreds of developers to get made, are not held down by the pressure to please shareholders. This is not to say they have it easy – they most definitely don’t, when there’s next to no funding available, and the competition is as fierce as ever. However, those who do their market research and are able to either raise some funds or bootstrap their game into existence might have opportunities waiting for them. The players are eager to try something new; the top ten highest-grossing games of Q1/2024 on Steam can be classified as indie. Author Suvi Kiviniemi works as a Specialist in Metropolia’s RDI team. Their main responsibility is running LGIN (Living Game Intelligence Network), the peer support and mentoring network and incubation program for game entrepreneurship, as a part of Turbiini’s campus incubation services. Suvi is a firm believer in the power of genuine, open communities, peer learning, and mentorship. They’ve been deeply embedded in the game industry since 2013, love working in international environments, and have an entrepreneurial background.